About How To Grow a Black Hole (v1.0.0) PC Game
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How To Grow a Black Hole Direct Download
So what is
How To Grow a Black Hole is a chill incremental game about feeding, upgrading, researching, and barely controlling the most dangerous cosmic object imaginable.
Start small, feed your black hole, increase its mass, unlock new ways to grow, and push the numbers higher and higher until everything starts getting completely unreasonable. Just make sure things do not spiral too far out of control, because catastrophic collapses are very much part of the experience. Sex, Secrets & Used Tech
It is not a hardcore astrophysics simulator. It is a weird, satisfying, slightly stupid game about turning a tiny gravitational problem into an enormous one on purpose.
A little absurd. A little terrifying. Oddly hard to stop playing.
What you actually do
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Feed your black hole and watch its mass climb.
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Unlock upgrades that let you feed it faster, grow it larger, and push the numbers into ridiculous territory.
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Research new systems to automate growth, improve efficiency, and keep the chaos moving.
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Prevent catastrophic collapses when your black hole becomes a little too unstable.
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Compare your black hole’s size and mass to real-world objects, which starts out interesting and gets unsettling fast.
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Unlock bite-sized black hole facts, including why even a tiny one would be an unbelievable health hazard.
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Compete globally or against friends to see who can grow the biggest black hole.
Why I made it
Hi, I’m Noah. I made this game in my free time because black holes are genuinely insane, and the idea of raising one like the world’s worst cosmic pet sounded too fun not to make.
I love games with giant numbers, satisfying progression, and simple ideas that slowly get out of hand. This started as one of those ideas that would not leave my brain alone, so I turned it into a real game.
I’m also hoping this project helps support the bigger and more ambitious games I want to make in the future. So by playing it, you are not just feeding a black hole. You are also helping me keep making games.
Who it’s for
If you like incremental games, upgrades, research trees, leaderboards, cosmic horror treated a little too casually, and numbers that eventually stop feeling reasonable, this is probably for you.
If you are looking for strict realism and perfectly accurate astrophysics, this probably is not that. It is inspired by real black hole concepts, but mostly it is about making a cosmic problem worse because it feels good to watch the number go up.
Bottom line
How To Grow a Black Hole is a chill incremental game about feeding a black hole, keeping it stable, and trying to grow it bigger than everyone else’s. It is simple, strange, satisfying, and built around one important question:
How big can you make it before everything goes wrong?
How to Download & Install How To Grow a Black Hole On Steam
- Click the Download button below and you should be redirected to a Download Page, Datanode, Qiwi, GoFile, PixelDrain.
- Wait 5 seconds and click on the blue ‘download now’ button in DataNode. Now let the download begin and wait for it to finish.
- After How To Grow a Black Hole is done downloading, right click the .zip/.rar file and click on “Extract to How To Grow a Black Hole” (You must have Winrar/winZip installed on your PC).
- Now open the extracted folder of How To Grow a Black Hole and launch the game by running the .exe of the game.
- Have fun and play! Make sure to run the game as administrator and if you get any missing dll errors, look for a Redist or _CommonRedist folder and install all the programs in the folder.
How To Grow a Black Hole System Requirements
- OS:
Windows 10 (64-bit)
- Processor:
Dual-core CPU (e.g. Intel Core i3 / AMD equivalent)
- Memory:
4 GB RAM
- Graphics:
DirectX 11–capable GPU with WebGL 2 support (most recent integrated GPUs qualify)
- DirectX:
Version 11
- Storage:
500 MB available space
- OS:
Windows 10 or 11 (64-bit)
- Processor:
Quad-core CPU
- Memory:
8 GB RAM
- Graphics:
Dedicated GPU, or recent integrated GPU (smoother 3D + post-processing)
- DirectX:
Version 11
- Storage:
1 GB available space





